![]() We are taking the approach this year of trying to control our own destiny, but still thinking about how we will fit with other robots on the field. While we had a reasonably successful season, we were wrong in our choice. We knew we were not going to seed well with the robot at the regional, but thought that a specialist would come into play at the championship level. As it turned out lots of teams were able to effectively build and cap stacks. Last year we thought that it would be slower to cap your own stacks, so we decided to split the task. I think many teams are basing their robot on defence maneuverability, because they have the most control over their destiny. But they were dependent on teammates to stack, and eventually did not do as well as stacker robots.( No offence to this team or any team of the same model, you guys still had an interesting strategy). One example is 2848( I believe they are the team Im thinking of), who had an excellent “canner” bot. I have seen many teams especially at Dallas who lost this way. This could also be influenced by last year, where heavy dependence on teammates in Recycle Rush, may have costed the match, especially for"can bots". By being able to go under the low bar, you have a guaranteed scoring method and don’t have to rely on others. My theory is that teams are trying to be as much self sufficient as possible. It’s like a game of basketball where neither team can score. If neither alliance can score boulders due to defensive wall bots (which are easy to make), then the game will also be extremely boring. If an underdog alliance can shut down a powerhouse alliance from defense, it gets exciting because the playing field is more level. However, one of the biggest problems is when defense is stronger than offense. Not to mention, defense selection is going to be a lot less valuable than we thought. 4/5 of the field will not be utilized to its full potential in that case (except for perhaps the breach points), which makes for a much more boring game. Those teams are going to score fewer points than the tall counterparts, and the robots that are relying on passing through the low bar (apparently about 90% of teams are going to for the most part) are going to experience a lot of congestion that will slow down gameplay even more. If you did, would you choose the low bar robot anyways? How many points do you think you can score with your strategy?Ĭould you build a tall robot that scores more points? Here is a possible reason why Karthik is terrified. I don’t know why Karthik is terrified, but my team could not be happier about the results of these polls. With all the short shooters I have a feeling we will mainly be using the arm for defense. After seeing the polls about a week ago, we decided to mount a large plastic sheet to the arm for blocking shots. We also have a 3ft long arm we use for defense manipulation as well as scaling. My team is building a low bar low goal robot.
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